Games
Address
Contents of 'Games'
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OpenMW Application The OpenMW engine, compiled from its C++ source to WebAssembly and rendering with WebGL2. Morrowind runs in your browser, on your own machine: nothing is streamed from a server. -
Jagged Alliance 2 Application The JA2 Stracciatella engine, compiled from its C++ and Rust source to WebAssembly. The full campaign runs in your browser, on your own machine, reading your own copy of the game data. -
Jedi Outcast Application Raven Software's original 2002 GPL source, compiled from C++ to WebAssembly with Emscripten. Jedi Outcast runs in your browser, on your own machine, starting with the free demo mission: no copy of the game needed. -
Jedi Academy Application Raven Software's original 2003 GPL source, compiled from C++ to WebAssembly with Emscripten. Jedi Academy runs in your browser, on your own machine, starting with the free demo mission: no copy of the game needed. -
Return to Castle Wolfenstein (SP+MP) Application (In development) id Software's 2001 GPL source, compiled to WebAssembly to run in your browser, with multiplayer over a WebSocket relay and no native server needed. -
Wolfenstein: Enemy Territory Application (In development) id Software's 2003 GPL source, compiled to WebAssembly to run in your browser, with browser-to-browser multiplayer over a WebSocket relay.
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